Open Godot MCP 0.1.1 Tools 4.3 Community
Submitted by user masteryee-labs; MIT; 2026-07-20
Open-source MCP (Model Context Protocol) bridge for AI-driven Godot development, testing, and debugging.
Lets AI agents (Claude, GPT, etc.) control the Godot editor and runtime via a WebSocket bridge:
- Scene/node manipulation, script editing, resource management
- Deterministic playtesting, input injection, screenshot capture
- Network condition simulation, multiplayer testing
- C# project support, LSP integration, profiler access
- In-editor dock with one-click update notifications
Companion Python MCP server: `pip install open-godot-mcp`
Docs: https://github.com/masteryee-labs/Open-Godot-MCP/tree/main/Docs
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