Godot MCP - Cursor and Claude Integration 1.0.0 Tools 4.0 Community
Submitted by user vberai; MIT; 2026-06-24
A lightweight, secure Server-Sent Events (SSE) server written in pure GDScript to bridge Cursor, Claude Desktop, and Windsurf directly into your Godot Engine 4.x Scene Tree.
Unlike other node-based MCP servers, this is 100% Native GDScript — No Node.js, TypeScript compilation, or external JS installation required!
### Core Features:
- Zero Configuration: Just drag and drop to your project addons folder, and it works instantly.
- Deep Editor Control: Enable LLMs to read scene files, modify resources, generate scripts, and arrange nodes.
- 100% Secure: Runs purely locally via local HTTP endpoints.
### Quick Configuration in Cursor:
1. Install this plugin and enable it in your Project Settings -> Plugins.
2. In Cursor -> Settings -> Features -> MCP, click "+ Add New MCP Server":
- Name: godot-mcp
- Type: sse
- URL: http://127.0.0.1:3000/mcp
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### Looking for Unity, Cocos Creator or Figma-to-Engine Flow?
This open-source plugin is maintained by the VberAI team. If you are developing games on other engines or require fully automated asset pipelines, try our flagship commercial production tools:
- Visit Official Portal: https://vberai.com
- Join Discussion Group: https://t.me/+8618827755984
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