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GDScript refactoring plugin 1.0.1 Tools 4.2 Community

Submitted by user quanty bandit; MIT; 2026-06-15

A scope-aware rename refactoring plugin for the Godot 4 script editor, powered by Godot's built-in GDScript Language Server (LSP) — the same engine that drives autocompletion and go-to-definition.

Unlike naive find-and-replace, the rename understands GDScript semantics: renaming a member variable will not touch an unrelated local variable that happens to share the same name, and vice versa.

You can support us on itch.io:
https://quanty-bandit.itch.io/gdscript-refactoring-plugin


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