Persistly 1.0.0 Tools 4.2 Community
Submitted by user Persistly; Apache-2.0; 2026-06-04
Persistly is a cloud save SDK for Godot games.
It gives Godot developers account-first cloud saves, local-first slot data, explicit sync, conflict handling, account sessions, short-lived transfer codes, and restore-ready save history through the Persistly runtime API.
Best for single-player, idle, incremental, casual, and async games that need durable progress across browsers, desktop builds, and devices without building a custom backend.
Includes:
- PersistlyGameSaves facade for simple game integrations
- save_data/load_data for one-save games
- save_slot/load_slot for multi-slot games
- accountData and slotInfo support
- local-first save cache
- explicit force sync and due sync
- conflict helpers
- short-lived account transfer-code helpers
- Last Beacon sample project
- pinned Persistly public contract bundle
Docs: https://docs.persistly.app/sdk/godot
Dashboard: https://dashboard.persistly.app
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