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EasyTransition 1.0.0 Tools 4.0 Community

Submitted by user IUXGames; MIT; 2026-05-01

EasyTransition is a lightweight, ready-to-use screen transition addon for Godot 4.
Add it to your project once, then call a single function from any script to create smooth, stylized scene changes — with full customization and zero boilerplate.

Whether you are building a 2D platformer, a 3D action game, a narrative adventure, or any project that needs polished transitions between scenes, EasyTransition gives you 16 production-ready animations, pixel-perfect dithering with Bayer 4×4 ordered patterns, support for custom mask textures, real-time shader parameter tweaking, and a complete transition API that just works.

Works as a global singleton — no per-scene setup, no custom node attachment required. Simply transition_to() and await. Manual cover/uncover modes support loading screens. Edit all animations and effects live in the editor without running the game. The shader system is fully exposed and documented for advanced customization.

EasyTransition — 16 animations, one line of code, zero friction.

The official documentation is available in the README.md of the repository: https://github.com/IUXGames/EasyTransition

EasyTransition — IUX Games, Isaackiux.


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