High-Fidelity Audio Recording and WAV 24-Bit Tools 0.1 Tools 4.6 Community
Submitted by user blacknoize404; MIT; 2026-04-24
Tired of "robotic" voices and jittery mic input? Standard capture buses in Godot often suffer from desync and drift. This plugin bypasses those unstable layers by leveraging Godot 4.6’s new low-level buffer access (PR #113288).
Also includes:
-> 24-Bit PCM Support: Full support for 24-bit audio resources, providing 144dB of dynamic range (standard AudioStreamWAV is limited to 16-bit).
-> Streaming Playback Engine: A high-performance player that decodes 24-bit chunks in real-time, preventing memory spikes.
-> Real-time Monitoring: Built-in RMS and Peak volume calculation in Decibels (dB).
-> Pro WAV Exporting: Saves audio to disk with a standard-compliant RIFF 24-bit header, compatible with Audacity, DAW, and professional audio software.
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