Combat Core Template 1.0 Templates 4.0 Community
Submitted by user OLDman; MIT; 2026-04-15
A lightweight, scalable, and professional 2D combat system foundation. Designed for indie developers who need a "Clean Code" structure for Action, Platformer, or Hack & Slash games
- Data-Driven Weapons: Create weapon variations using `weapon resource` files.
- Input Buffering: Smooth combo transitions using an attack window system.
- Inheritance-Based Enemies: Easily create new enemy types using the class.
- Flexible Player Control: Toggle gravity, movement, and jumps for cutscenes or special states.
This template will save you weeks of trying to program a combat system like ones found in hack-and-slash games !!
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