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SaveFlow Lite 0.1.0 Tools 4.6 Community

Submitted by user zoroiscrying; MIT; 2026-04-15

A comfort-first save workflow plugin for Godot 4. Build clean save graphs for objects, systems, and runtime entities without glue-code spaghetti.

Suggested Feature List:
- SaveFlowNodeSource for object-owned state, built-in node state, and selected child participants
- SaveFlowDataSource for system, table, queue, and model-style state
- SaveFlowEntityCollectionSource for runtime entity sets
- SaveFlowPrefabEntityFactory for default prefab-backed runtime restore
- SaveFlowScope for domain boundaries, restore order, and hierarchical save graphs
- Slot helpers for save, load, delete, copy, rename, list, and metadata
- JSON in editor and binary in export through AUTO format
- Inspector previews for main SaveFlow components


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