p1proto - Rust GDExtension Platformer Demo 0.1.0 Demos 4.6 Community
Submitted by user h2cone; MIT; 2026-04-02
p1proto is a Godot 4.6 2D platformer demo backed by a Rust GDExtension. It is a small reference project that focuses on room-to-room traversal, reusable gameplay entities, and lightweight persistence.
Included features:
- Player movement with coyote time, jump buffering, jump cut, and snappy ground turning.
- Multi-room traversal with boundary-based room transitions and portal teleports.
- LDtk-authored rooms loaded as Godot scenes.
- Interactive entities including checkpoints, collectible stars, keys and locks, pressure plates, moving platforms, crumbling platforms, pushable crates, portals, and switch doors.
- Main menu with New Game / Continue flow.
- Pause menu, star counter UI, and an explored-room world map.
- Simple persistence for checkpoints, collected items, unlocked locks, and explored rooms.
Setup:
1. Download the project from the repository.
2. Build the Rust extension in the `rust/` directory with `cargo build` or `cargo build --release`.
3. Open the `godot/` folder in Godot 4.6.
Controls:
- Arrow keys: move
- Space: jump
- Up: activate portals
- M: open or close the world map
- Esc: pause
- B: toggle background music
Notes:
- This is a project demo, not an editor plugin.
- Because it uses a Rust GDExtension, the downloaded project is not a pure GDScript sample and requires a Rust toolchain to rebuild platform libraries.
- The project is intended as a compact reference implementation for room transitions, stateful entities, and Rust + Godot integration.
View files Download Submit an issue Recent Edits