Trauma - 2D Camera Shake Plugin for Godot 1.0.0 Scripts 4.0 Community
Submitted by user filipbasara; MIT; 2026-03-23
Trauma-based camera shake for Camera2D.
Usage:
1. Add a CameraShake node as a child of your Camera2D.
2. Call shake(profile) with any ShakeProfile resource.
3. Or call add_trauma(0..1) for cumulative effects (e.g. per bullet hit).
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