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Grid Movements 3.1 2D Tools 3.2 Community

Submitted by user mechPenSketch; MIT; 2021-05-12

A plugin that binds 2D snap settings to: TileMaps' cell size, RayCast2D's cast-to and Area2D's shape sizes, all appended under new nodes.

Comes with a template for creating a scene for a JRPG overworld. It has a player that can be controlled to move around and an obstacle. A checkered background is also added as a reference to the player's co-ordination.


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