Easy to use dialogue box for all kind of games with not many features.
## Set up in edtior
Only the directory "addons/adbox" is necessary
## Set up in a scene
Activate the plugin. Another class `DialogueBox` is now added to your editor. You can now add it as a childnode to a scene. This new class has some script variables you have to set before using it.
`Message Sound`: The sound that is played with each letter. (WAV)<br>
`Font`: the font you want to use. <br>
`Action Name`: the name of the action to be used to jump to the next message.<br>
`Wait Time`: The time to wait between each letter.<br>
`Block Time`: The time in which a dialog box-related input is going to be blocked immediately after the dialog box is closed.<br>
`Margin Top Bottom`: Margin size of top and bottom<br>
`Margin Left Right`: Margin size of left and right<br>
## Set up in code
$DialogueBox.talk(["Message 1","Message 2", "Message 3", "Message 4"])
`dialogue_exit`: when the dialog box is closed, it sends this signal.