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Terminal Emulator 1.0.0 Templates 4.6 Community

Submitted by user andrea-calligaris; MIT; 2026-02-19

A starting point to create your own terminal emulator in a Godot game, for example, to implement hacking-style gameplay.

Features:
• Editable prompt, colors, monospaced font, and fully functional caret.
• Internal environment variables.
• Command history.
• Autocompletion with Tab.
• Command argument parsing: typed options (value, integer, flag), short and long names, positional arguments (required or optional with defaults), bundled short flags, and error reporting.
• Auto-generated help: running any command with --help or -h prints usage, arguments, and options derived from its schema.
• Wrapped lines that adjust automatically when the window is resized.
• Text selection with the mouse, with copy and paste support (both via shortcuts and the popup menu).
• Commands can run for extended periods (e.g. simulating ping) without freezing the UI.
• Multi-line paste executes commands sequentially without freezing the UI.
• Automatic and manual scrolling.
• Popup menu for copy, paste, and potential future features.
• Multi-line command input using Shift + Enter.
• Word-based cursor navigation using Ctrl + arrows or Alt + arrows.
• Can gain and lose focus, allowing integration with other windows or panels.


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