MEF – Modular Event Framework 0.1.0 Tools 4.4 Community
Submitted by user AlexRmCreative; MIT; 2026-02-19
MEF (Modular Event Framework) is a modular event system for Godot 4.
It allows you to build complex events composed of conditions and effects, executed in deterministic groups.
Features:
• Execution Groups (EARLY / MAIN / LATE / CLEANUP)
• Priority-based ordering
• Async effects (parallel inside group)
• Event cancellation support
• Shared execution context
• Node-based, editor-friendly architecture
This is the free core intended as a foundation for building reusable gameplay modules.
Early release (v0.1.0). Feedback welcome.
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