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Godot Touch Input Manager v1.1.0 Scripts 3.3 Community

Submitted by user mavcito; MIT; 2021-07-04

Godot Touch Input Manager (GDTIM) is a script to handle touch input. You just need to autoload the script and it will start analyzing the touch input and when a gesture is detected a Custom Input Event corresponding to the detected gesture will be created and fed up to the Godot built in Input Event system so it triggers functions like _input(InputEvent event). There is also a signal for each gesture if you prefer using signals to the aforementioned.


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