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Open Stylized 3D 1.3.1 3D Tools 4.5 Community

Submitted by user rzyan; MIT; 2026-02-02

Lets Create Stylized Trees and Grass in Godot! v:1.3.1
Its easy to use, Everything can be configured inside the inspector

Added Resources

* MaskedLayerMaterial3D_OPEN_STYLIZED - custom object material with masks and layers (DO NOT USE TOO MANY LAYERS)
* MaskedLayerTexture2D_OPEN_STYLIZED - pair of layer texture and mask

Added Nodes

* WaveScatteredMultiInstance3D_OPEN_STYLIZED - used to render grass and leaves using randomizer to scatter the objects
* GroupScatteredMultiInstance3D_OPEN_STYLIZED - group of scattered objects (NOT MULTI INSTANCE, JUST USE AS LESS AMOUNT OF OBJECT AS POSSIBLE)

Shaders

wave.gdshader - efficient bilboarding and wave animation functionality.


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