PLATEAU SDK for Godot 1.0.0 3D Tools 4.1 Community
Submitted by user shiena; MIT; 2026-01-27
PLATEAU SDK for Godot is a GDExtension that enables loading 3D city models (CityGML) provided by Japan's Ministry of Land, Infrastructure, Transport and Tourism
(MLIT).
Features:
- Load CityGML files and generate 3D meshes
- LOD (Level of Detail) selection and auto-switching
- Coordinate conversion (Geographic ↔ Local)
- PBR material and texture support
- Attribute information access (GML ID, CityObjectType)
- Editor plugin with import dialog
- Export to glTF/GLB/OBJ formats
- Cross-platform: Windows, macOS, Linux, Android, iOS
Note: This is an unofficial community project, not affiliated with MLIT or Godot Foundation.
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