PSX Visuals - GD4 Port 2.0.0 Shaders 4.1 Community
Submitted by user scolastico; MIT; 2026-01-19
Godot 4 plugin providing PS1-style visuals via global shader parameters, custom PSX shaders (opaque/transparent/double-sided), and optional autoloads for full-screen dithering and automatic material conversion. For installation, enable the plugin, let it create Shader Globals, and turn on the PsxVisualsGd4AutoLoad (and optionally PsxVisualsGd4AutoApply) autoloads. Full README: https://github.com/scolastico/psx_visuals_gd4
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