Action Manager 1.0.0 Tools 4.4 Community
Submitted by user Saulo de Souza; MIT; 2026-01-14
The Action Manager is a robust solution for managing inputs in the Godot Engine. It extends the native system to support complex behaviors and offers seamless integration for mobile controls (TouchScreenButtons and Joysticks), injecting events directly into the global Input system.
Main Features:
Advanced Trigger Types:
Configure double clicks, long presses, repetition, and toggle states without writing an extra line of code.
Native Mobile Bridge:
Connect TouchScreenButton and ActionManagerJoystick nodes directly to your Input Map actions.
Input Injection:
The plugin simulates real keyboard/controller events, allowing your game logic to remain the same for PC and Mobile.
Editor Validation: Automatic alerts (Configuration Warnings) help identify configuration errors or non-existent action names.
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