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Location Graph Editor 1.0.2 Tools 4.5 Community

Submitted by user PedlarGames; MIT; 2025-11-01

A visual editor for creating and managing node-based location graphs. Useful for text adventures, RPGs, narrative-driven games, and any project requiring structured navigation between interconnected locations.

Features:
• Visual GraphEdit-based editor integrated into Godot
• Multi-port connections with custom labels
• Bidirectional, locked, and hidden edges for dynamic gameplay
• Runtime API with O(1) lookups and BFS pathfinding
• Dynamic edge management (lock/unlock/hide/unhide)
• Comprehensive documentation and examples
• Full Asset Library compliance

Includes example scene demonstrating navigation, pathfinding, and edge management.


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