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Project DJ Godot 0.5.4 Scripts 4.4 Community

Submitted by user rliop913; LGPLv2.1; 2025-09-01

Project-DJ-Engine (PDJE) is an integrated, production‑ready engine combining rhythm game mechanics, DJ performance tools, and digital audio workstation features into a single soft real‑time C++ system. It lets you create, reproduce, and remix DJ mixes, drive rhythm‑game note charts, and build interactive music experiences—all with low‑latency, millisecond‑level timing guarantees.

PDJE’s modular core provides:

- High‑performance audio processing and time synchronization

- Real‑time DJ mixing

- Integrated editor suite for music metadata, mixset & note‑chart authoring

- Centralized data management for tracks, metadata, mixsets, and note-chart datas

- Live interaction via MIDI, dynamic input, and automation APIs


To get details, goto official document: https://rliop913.github.io/Project-DJ-Engine/

after download, please execute Update_Project_DJ_Godot script.

**Requirements: Git and Git LFS.**
> If they’re missing, the scripts will install them automatically (you may be prompted for admin rights on Windows).

like this:
on linux - bash Update_Project_DJ_Godot.sh

on windows - ./Update_Project_DJ_Godot.bat

This is a project currently in development, so there are frequent code updates.

Please run it often.


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