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Import Replacer 1.1.0 3D Tools 4.4 Community

Submitted by user Harpy Seal Games; MIT; 2025-10-26

A post-import helper for Godot that automates cleanup and automatic assignment after importing scenes (e.g. from Blender). It uses tagged empties (IR-...) and custom properties to:

- replace empties with scene instances
- assign resources to properties
- set multiple properties at once
- attach scripts
- add nodes to groups
- or swap a node's type
- (Optionally) prune unneeded Node3D elements

Result: No manual cleanup after every export from your DCC (like Blender), re-import in Godot, done.


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