
HEGo - Houdini Engine for Godot 0.5.2 3D Tools 4.4 Community
Submitted by user pprickarz; MIT; 2025-07-23
A C++ GDExtension that integrates Houdini Engine into Godot 4, enabling procedural content generation using Houdini Digital Assets (HDAs) with a scriptable API.
THIS NEEDS A COMMERCIAL HOUDINI LICENSE TO RUN AT THIS MOMENT
WIKI:
https://github.com/peterprickarz/hego/wiki
FEATURES:
Scriptable API: Built with GDScript integration in mind for maximum flexibility
Multiple Node Types: Support for geometry input, curve input, and HDA asset nodes
Session Management: Multiple session types (in-process, TCP, named pipes, shared memory)
Bidirectional Data Flow: Convert between Godot and Houdini geometry formats
Parameter Management: Automatic type conversion between Godot Variant and HAPI types
Mesh Generation: Generate Godot meshes, instances, and scene nodes from Houdini
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