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Open World Database 0.6 3D Tools 4.4 Community

Submitted by user Luke Aaron; MIT; 2025-11-17

A powerful Godot addon that brings efficient world streaming to your indie game, with optional multiplayer networking capabilities. Build massive open worlds that perform beautifully, inspired by the seamless worlds of modern RPGs and adventure games.

Open World Database automatically transforms your sprawling world through intelligent chunk-based streaming, with seamless multiplayer capabilities when you need them. The core world streaming system provides batch processing for smooth loading with configurable time limits, intelligent chunking strategies for different content types, and persistent worlds that survive restarts. Your workflow remains exactly like normal Godot scenes, while the system efficiently manages memory by only loading what players are close to relative to each item's size.

When you're ready for multiplayer, the optional networking layer adds chunk-based visibility so only entities that players can actually see get synchronized. Custom resources are automatically distributed between peers, multiple sync patterns give you control from hands-off automation to precise manual control, and seamless HOST/PEER/STANDALONE transitions let you test locally and deploy multiplayer without code changes.


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