
Universal Transition Shader 1.1.0 Shaders 4.4 Community
Submitted by user CashewOldDew; CC0; 2025-07-17
Check out the full documentation in the GitHub repository: https://github.com/cashew-olddew/Universal-Transition-Shader
This shader provides a flexible and highly customizable system for creating animated transitions between visual elements in a Godot project. It supports a wide variety of transition styles, such as:
- Directional Wipes: (left, right, top, bottom, diagonal)
- Clock Wipes: (radial, with multi-sector support)
- Iris/Shape Reveals: (polygon-based transitions with any number of sides)
- Dissolves
- Fades
- Slides
- Combinations & Variations
View files Download Submit an issue Recent Edits