
SimplestGodRay3D 1.0.1 Misc 4.4 Community
Submitted by user Re_Lo; MIT; 2025-07-17
A custom Node3D for Godot 4 that creates efficient, stylized light shafts (aka god rays) using a single QuadMesh and a shader. It provides an artistic alternative to volumetric fog with much better performance and visual control.
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