.png)
Player engine 1.0.0 Templates 4.2 Community
Submitted by user ItssssYTeg; MIT; 2025-06-23
Player Engine (Godot Asset)
A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes:
Pre-scripted CharacterBody3D setup
Basic WASD movement controls
Spacebar jump
Wall jump mechanics
Camera system with multiple views, organized under a Camera_Controller node
Collision shape and mesh already configured for quick drag-and-drop use in your project
Perfect for 3D platformers, action games, or any prototype requiring immediate player movement functionality.
View files Download Submit an issue Recent Edits