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MLGodotKit v1.0.0-exp Tools 4.4 Community

Submitted by user IHunter; MIT; 2025-05-27

MLGodotKit is a lightweight machine learning toolkit for Godot, designed specifically for game developers. It introduces new node classes through C++ bindings, enabling in-engine training and inference for simple models. Currently supported models include a Linear Regression node for basic numerical predictions, a Classification Tree node for rule-based decision making, and a Neural Network node for nonlinear classification using ReLU and Sigmoid activations. This extension is ideal for prototyping, educational projects, and integrating simple machine learning behavior directly into your Godot scenes.


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