Rider Launch 1.0.0 Tools 4.2 Community
Submitted by user Meta-Ben; MIT; 2025-05-05
This plugin help developer that use Jetbrain Rider IDE to fix an issue
In Jetbrain Rider IDE you can run your GDScript project with the "Player GDScript" target in debug, then the Rider IDE had debug tools
BUT if you run your project from Godot Engine, Rider IDE don't have debug tools opening ( since he doesnt know that your project is running )
with this plugin and the help on a Jetbrain Plugin : https://plugins.jetbrains.com/plugin/27239-expose-run-debug/edit you can expose the run / debug targets and run them from godot
This plugin will replace the original Godot engine play button by a new one calling the opened Rider IDE that expose the same target port and play run on it, allowing you to get the Rider IDE debug session
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