
Monstercollector2.5D.demoGodot 1.0 Demos 3.6 Community
Submitted by user bigsunday; MIT; 2025-04-28
Hi, it all started when I discovered pokemon xenoverse, and while it set standards for pokemon fangames, it also disappointed me. It took me a while to figure out what didn't work for me, then I realized, it was two-dimensional. It took me a while because I'm new to Godot, but I hope this demo can be useful for others to create pokemon fangames without resorting to hacks.
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