
Cardboard VR Camera 3D 1.1 3D Tools 4.3 Community
Submitted by user Cianci; MIT; 2025-04-01
# Cardboard VR Camera3D
Google cardboard VR Camera for godot 4
For mobile use: activate the gyroscope sensor on: 'Project Settings -> Input Devices -> Sensors -> Enable Gyroscope'
Usage:
* Just place on the scene orcharactebody 3D.
Properties:
* Active : bool = Is active
* UseGysroscope : bool = If use gyroscope as rotation input
* Mouse_Sensitivity : float = Mouse sensitivity when not using the gyroscope for rotation
* GysroscopeFactor : float = gyroscore factor speed (sensitivity)
* RotateParent : bool = if rotates parent
* Handle_Mouse_Capture : bool = if handles mouse capture (for non gyroscope use)
* Input_Cancel : String = Input to release mouse capture
* EyesSeparation : float = Separation of eyes cameras
* EyeHeight : float = Base height camera
* EyeConvergenceAngle : Eyes camera convergence angle
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