
Hexagon TileMapLayer 2.4.0 2D Tools 4.4 Community
Submitted by user Zehir; MIT; 2025-04-01
Set of tools to use hexagon based tilemap in Godot with A* pathfinding and cube coordinates system.
Require Godot 4.4+, for 4.3+ use version 1.0.1 or earlier
- A* pathfinding support
- Cube coordinates system
- Conversion between different coordinate systems
- Both offset axis support (horizontal, vertical)
- All layout support (stacked, stacked offset, stairs right, stairs down, diamond right, diamond down)
- Toolbar actions to fix tilemaps after layout changes
- Debug visualization
- Embeded documentation
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