
Hexagon TileMapLayer 1.0.0
Deleted
2D Tools
4.3
Community
Submitted by user Zehir; MIT; 2025-02-19
# Godot Hexagon TileMapLayer
Set of tools to use hexagon based tilemap in Godot with A\* pathfinding and cube coordinates system.
## Features
- A\* pathfinding support
- Cube coordinates system
- Conversion between different coordinate systems
- Both offset axis support (horizontal, vertical)
- All layout support (stacked, stacked offset, stairs right, stairs down, diamond right, diamond down)
- Toolbar actions to fix tilemaps after layout changes
- Debug visualization
View files Download Submit an issue Recent Edits