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Control Node Window 1.0.2 2D Tools 4.2 Community

Submitted by user Snirps; MIT; 2024-12-12

# Control Node Window


The **Control Node Window** is a Node for creating control node-based windows in Godot, complete with usage examples.

## Key Features:
- **Control Compatibility:** Must be a child of a control node to function properly.
- **Flexible Child Nodes:** Designed to work with child nodes such as `ScrollContainer`, `TextEdit`, and similar control nodes.
- **Canvas Layer / Viewport Independence:** Operates without utilizing any canvas layers.

## Usage:
To use the `control_node_window.tscn`, attach it as a child of a suitable control node. Add a compatible node like `ScrollContainer` or `TextEdit` as its child for optimal functionality.


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