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Gizmo3D 1.0.0 3D Tools 4.3 Community

Submitted by user chrisizeful; MIT; 2024-10-08

Gizmo3D aims to encapsulate the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime. There are some differences - namely, the ability to edit all transformations at the same time and only one node can be edited at a time. The selection box and axes can be toggled, colors changed, snapping intervals customized, and more. It is available in both C# and GDScript.

Gizmo3D is largely a port of C++ code from the Godot Engine source. The license for the Godot Engine can be found at https://godotengine.org/license/.


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