GoLogger 1.2 Tools 4.3 Community
Submitted by user Burloe; MIT; 2024-12-12
Install only the "addons" folder and don't forget to enable the plugin!
GoLogger is a lightweight framework that enables you to create log entries to store game events and data into external .log files, making it easier to identify issues. GoLogger is a versatile tool aimed at making the debugging and maintaining process easier, and provide deeper insights into your game's behavior. By storing .log files externally, players can also share logs when they encounter issues, helping you resolve critical problems in released products.
Simply define your log entries with "Log.entry("Your log entry.")" and adding data the same way you would using "print()". You can create simple or detailed entries and include any data you require as well as format them to your preference.
A new editor dock and integrated category system allows you to add, remove and rename categories. Each session creates unique files for each category which also allows you to sort where certain entries are stored. Making them easier to read and use.
Changes in version 1.2:
* GoLogger Dock added to the editor. Enabling a code-free user experience.
* Category system integrated in the dock.
* In-game hotkeys to control logging sessions(see README for more info)
* Save copies of the current session.
* More information can be found in the README or on the Github repo.
BEWARE:
* Version 1.2 unfortunately made this plugin only compatible with 4.3. However, version 1.1 is still available on Github.
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