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Procedural Texture Designer 0.92 Tools 4.3 Community

Submitted by user wakeofluna; MIT; 2024-09-22

Create seamless, natural looking textures directly in Godot using a Visual Editor interface.

This Addon allows the user to use the Godot Visual Editor to string together various patterns and filters in order to simply create stunning looking textures. These textures are fully procedural which means they are calculated (once) at loadtime and do not take up precious storage space in your distribution package.

Designs can be used immediately as textures or exported as Shaders and Images if you want to use the results manually for other purposes.

Changelog:

v0.92
* Fix issue with preserving Alpha pixels in output

v0.91
* Allow exporting design nodes as an Image or Shader code

v0.90
* Initial release (beta)


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