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Runtime Debug Tools 1.1.2 Tools 4.2 Community

Submitted by user bbbscarter; MIT; 2024-08-26

A proof-of-concept addon that adds features to Godot runtime debugging.

Features include:
- Support for 2D and 3D scenes.
- In-game debug camera with editor controls.
- In-game object picker, which highlights the object in the Editor.
- Selecting an object in the remote scene tree highlights the object in the game.
- Runtime toggling of debug visualisations, such as collision shapes and wireframes.
- Optional automatic pausing of the scene when debug tooling is activated.


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