![CineCam: A Camera GDExtension's icon](https://github.com/LumiToad/GDExtension_CineCam/raw/main/images/CineCam_logo.png)
CineCam: A Camera GDExtension 1.0 Misc 4.2 Community
Submitted by user LumiToad; MIT; 2024-06-02
A Camera addon for Godot 4.2.2.
Loosely based on the Unity Cinemachine.
Makes blending and shaking cameras easy!
Aimed to reduce the amount of code lines in your project a lot.
A lot can be configured in the Inspector.
See GitHub for a full list of features.
I developed this as a part of my final thesis in game engineering.
Written in C++, supported in GDScript.
Wiki
https://github.com/LumiToad/GDExtension_CineCam/wiki
GitHub
https://github.com/LumiToad/GDExtension_CineCam/
Example project
https://github.com/LumiToad/CineCam_Example
Supported platforms:
Windows x86 32 / 64
Linux x86 32 / 64
Source code is available on GitHub, so you can compile your own builds!
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