3D in 2D Viewport demo 4.2-31d1c0c Demos 4.2 Featured
Submitted by user Godot Engine; MIT; 2024-03-28
A demo showing how a 3D scene can be shown within a 2D one using viewports.
How it works:
The 3D robot is rendered to a custom Viewport node rather than the main Viewport. In the code, `get_texture()` is called on the Viewport to get a ViewportTexture, which is then assigned to the sprite's texture.
Language: GDScript
Renderer: Compatibility
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