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Variable Rate Shading (VRS) Demo 4.2-31d1c0c Demos 4.2 Featured
Submitted by user Godot Engine; MIT; 2024-03-28
This project showcases how to use variable rate shading (VRS) in 3D to improve performance: https://docs.godotengine.org/en/latest/tutorials/3d/variable_rate_shading.html
Performance metrics are also displayed to evaluate potential performance gains.
Language: GDScript
Renderer: Forward+
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