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Pong with GDScript Demo 4.2-31d1c0c Demos 4.2 Featured

Submitted by user Godot Engine; MIT; 2024-03-28

A simple Pong game. This demo shows best practices for game development in Godot, including signals: https://docs.godotengine.org/en/latest/getting_started/step_by_step/signals.html

How it works:

The walls, paddle, and ball are all Area2D nodes. When the ball touches the walls or the paddles, they emit signals and modify the ball.

NOTE: There is a C# version available here: https://godotengine.org/asset-library/asset/2796

Language: GDScript

Renderer: Compatibility


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