Window-B-Gone 1.1 Tools 4.0 Community
Submitted by user Wierdox; MIT; 2024-12-23
Auto-minimize pesky AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.
This is useful, because these window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disappear.
Changelog:
*1.1: Remove spam of un and re minimizing when stepping through with the debugger.
This plugin comes with modes you can choose from the "wbg_autoload.gd" file:
*STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.
*DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.
*FORCE_MINIMIZE, Will force a minimize no matter what window flags.
You can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.
*For editor debug only.*
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