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BlastBullets2D 1.0.0 2D Tools 4.1 Community

Submitted by user realNikich; MIT; 2024-02-27

BlastBullets2D is a library written in C++ for Godot Engine that makes spawning and moving a huge amount of bullets a very efficient operation. Not only performance is increased SIGNIFICANTLY, but you also get the functionality of SAVING/LOADING the bullets' state through easy to use save() and load() functions. The library comes pre-compiled for:

Windows (x86_64, arm64)
Android (x86_64, arm64)
Linux (x86_64)
Web

For macOS and IOS you need to compile it yourselves.
How to use BlastBullets2D: https://github.com/nikoladevelops/godot-blast-bullets-2d


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