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LightmapProbeGrid 2.0 3D Tools 4.2 Community

Submitted by user SpockBauru; MIT; 2024-04-01

Create a grid of Lightmap Probes and cut unwanted ones!

LightmapProbeGrid is an extension for Godot that helps on the demanding task of placing Lightmap Probes where LightmapGI fails to do it.

New on v2.0:
LightmapProbeGrid v2.0 now uses GPU raycast instead of the regular Physics raycast. It may be slower but means that colliders are not needed anymore! If the camera can see, it should work!


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