GoBoxDialog 1.1 2D Tools 4.2 Community
Submitted by user koris; MIT; 2023-12-27
A ready-to-go dialog box for use in godot engine.
## Description
This plugin will add a new node called DialogBox.
By default, the dialog box will wait for ui_accept. This can be changed in DialogBox.gd.
The user can hold the ui_accept button to fast forward through the dialog.
### Signals
* dialog_complete - Signal emitted when all dialog has been parsed through by the user
### Functions
* get_history() - Returns history as a string of text
* clear_history() - Clears current history
* set_input_disabled(disabled: bool) - Box will accept input based on whether it is true or false
* set_actor_name(name: String) - Sets the name that will appear over the box. Set blank if no name is desired.
* queue_lines() - Queues any number of lines to go into an animation cycle of the box. If the text does not fit, it will automatically be broken up for the current cycle.
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