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ScriptBench 1.0 Tools 4.2 Community

Submitted by user BryceDixon; MIT; 2023-12-19

Benchmarking tool for Godot 4 intended for comparing the performance of different GDScript methods.

To benchmark a method, first select Project->Tools->Benchmark Method...
Once the "Benchmark Method..." window is open, enter the path to a script in your project and select the method you'd like to benchmark from the dropdown.
If the method accepts a parameter, you may either give it a static parameter (user defined, identical for each iteration) or another method as a "parameter generator" (called once per iteration, can output different parameters each time)

Benchmark results are `print`ed to the Output console.


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