Behavior Tree for Groups 1.1.3 Tools 4.2 Community
Submitted by user pascal.ballet; MIT; 2024-01-17
This tool allow you to create swarms, flocks and multiagent systems using a behavior tree.
You can easily design collective behaviors without any code by adding groups to your nodes.
Several examples, in 2D or 3D, are available.
View files Download Submit an issue Recent Edits