M Terrain plugin 0.8.0 3D Tools 4.1 Community
Submitted by user mohsenph69; MIT; 2023-09-09
This will allow you to create massive terrain, for open world games.
This plugin is written in c++ in GDExtension
Terrain is divided into different region and the height map texture for region far away from terrain has lower resolution so take less space in VRAM
This also support grass system which you can use that for grass, or rock, Also grass system support collision which let you to create massive forest of tree with collision really fast (Grass is also Paintable)
You can also bake navigation mesh from terrain (navigation mesh is also Paintable)
Supporting sculpt brush
Supporting Color brush with different algorithm like Splat-mapping, Index mapping, bit-wise brush ...
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