TexturePacker Importer (SpriteSheet, AtlasTexture, TileSet) for Godot 3.5 3.5.0 2D Tools 3.5 Community
Submitted by user CodeAndWeb; MIT; 2023-08-29
Import sprite sheets from TexturePacker as a set of AtlasTextures or a TileSet.
Sprite sheets reduce the memory usage of your game by placing many small image objects in one big image.
This also increases the game performance because less texture swapping is required during the render process of your game scene.
For Godot 3.5
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